Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Good morning. Since you're working on version 3.2, is it possible to adopt the sprite system from version 4.x? That system allows you to assemble sprites without being restricted to the 16x16 limit, which makes it possible to create large-scale projects.

(+2)(-1)

I'm currently working on adding the PVSnesLib metasprites engine to the project, it is a long task (yes AI is not alone, just a help to code in TypeScript).
So It will break 16x16 limit, for sure.