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A jam submission

Formula 8View game page

A racing auto battler
Submitted by Keln — 9 hours, 28 minutes before the deadline
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Formula 8's itch.io page

Team members and roles
keln

How did you interpret the themes?
The game is a racing - auto battler - async multiplayer

What are you entering?

Game only

Engine and tools used?
Godot 4.7.1, my own small framework Unidad, 90% Claude Code, 10% Codex for coding, art and audio.

Road to GDC

Yes

Consider my game for the Road to GDC prize

Bezi Challenge

N/A

We are not entering this prize track

Synty Challenge

N/A

I am not entering this prize track

Which Synty assets did you use?
N/A

CrazyGames Challenge

N/A

I am not entering this prize track

Fan Art Artist
N/A

Fan Art Process Video
N/A

Where can we find your Fan Art?
N/A

Submission Confirmation

I have read the Bezi Mega Jam rules
This submission was created during the jam period
All team members and contributors are listed
Third-party assets are credited where applicable

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Comments

Submitted(+1)

People slept on this one. I felt like the game could be longer. I made a money build. Every race, i can earn 10-20 thousand money, lol. Not to mention those stuck price modules. Although i got only rank 6 max per race, lol. In the end i had like $70.000 and some gold modules which i didn't know what to do with the money and lost the game. Nice game, need deep knowledge of this to win and compete at high level.  The polish is so high! One of my favorite. Wish there is more color play on the module so it is recognizable by type. Enjoy the game so much and thank you for making it!

Developer

Thank you! Balance is not the best, and I didn't properly implement the multiplayer async so you couldn't really battle other players builds, but that was the idea to make it harder than currently is, just facing other players builds at your MMR :)

Submitted(+1)

I love this so much, I'm going to come back later to play again.