Ive been reading about Self-Determination Theory recently and I think this game could give the player more choices. The game gets tedious for its duration as there are only a hand full of decisions the player can do during the game. Since this is a timer game, the challenge is to give the player enough choices of what to do without overwhelming them with too many choices.
Outside of the gameplay, the art is great and I you guys utilized both the theme of Autumn and staying warm really well. Good job :)