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A jam submission

Party Keeper: HalloweenView game page

Host a Halloween costume party, unmask the monsters hiding among your guests, and keep the party alive till sunrise.
Submitted by MIZ STUDIO — 2 days, 17 hours before the deadline
Rated by 28 people so far
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Party Keeper: Halloween's itch.io page

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How many people worked on this game in total?
1

Did you use any existing assets? If so, list them below.
Is all listed in the game page but here it is: Art - RPG Urban Pack by Kenney (kenney.nl), CC0 - Tiny Dungeon by Kenney, CC0 - Cursor Pixel Pack by Kenney, CC0 - Light Masks by Kenney, CC0 - Pocket GUI by Vryell (vryell.itch.io) - Controller and keyboard icons by greenpixels (@greenpixels_) - DragonRuby logo Font - monogram by datagoblin (datagoblin.itch.io), CC0 Sound - Universal UI Soundpack by Nathan Gibson (nathangibson.myportfolio.com), CC BY 4.0 - Music by bfcmusic (pixabay.com/users/bfcmusic-16674938), Pixabay Content License Engine - DragonRuby Game Toolkit (Standard licence) Made by me: the cover art, most of the party props, the mizstudio intro animation.

Has this game been submitted to any other jams?
No

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Comments

Viewing comments 24 to 5 of 24 · Next page · Last page
Submitted

Nice game and interesting mechanics. The music is incredible!

Submitted

Loved your music and concept. Nice submission to the jam!

(+1)

Pretty cool ngl!

(+1)

Banger!

Submitted(+1)

Your game is amazing, congratulations! It has  level of professionalism i rarely see on gamejams. Between so many good stuff i could say about this game,  i wanna highlight the characters behaviours and soundtracks/sfx choices. Good job!

Submitted(+1)

take my 5 stars easily. I would pay for this game 100%. Theres too much effort went into the game, full setting, multiple OS support, fun mechanics. This is number 1 for me in this game ja. Love it man

Developer(+1)

Dude thanks for the love frfr <3

Gladly the multiple OS support is something that DragonRuby engine comes with from the get go (it even supports Playstation and Switch), it also comes with a script to automatically publish the build into itch.io or steam if you want.

I’m glad you liked it, maybe I really should pick up on this project and make a more polish, balanced game out of this concept

Submitted(+1)

I'm really enjoying your game, and the controls are very intuitive! However, I noticed that the night never seems to end. Is it meant to be infinite.

Developer

The first night is not infinite, you can see the timer to sunset on the top left corner, but the second night it is indeed infinite

Thanks for the feedback and I’m glad you enjoyed it.

Submitted (1 edit) (+1)

Spotting the killer monster among the tiny, cute guests was a really unique experience. It kind of felt like observing ants, too. Nice game.

Submitted(+1)

This is Great! I played for a good long time. Simple to play, but it's not easy. I really like the feeling of flinging the monsters out of the party. Great Game!

Submitted(+1)

very good concept, super stressful  when you cant tell who is a monster and whos not it you havent been on top of scanning them all. very fun :)

Submitted(+1)

We need more security and bigger scan radius XD
Love the game and the effects when the whole neighbor enter the party XD
Great work!!

Submitted(+1)

Fun game, very satisfying seeing an absolute ton of guests just swarm into your party

Submitted(+1)

Very nice premise of acting as a vetter for guests. Subtle sounds and visual effects like the camera shake and phone messages helped a lot in finding the monsters.

Submitted(+1)

Really enjoyed the music in this game, and the sound effects really helped when identifying a monster in a crowd, I'd love to see some extra mechanics and have monsters enter the party from different areas as the bottlenecks were easy to control, and something that lets you know the first night is a tutorial, felt like nothing was happening then got reset for the actual game.

Submitted(+1)

I'm really enjoying this game! The juicy effects and satisfying gameplay are honestly my favorite parts. The sound effects and music are also fire! Keep up the great work, and great job on the game!

Submitted(+1)

Dude this must have been so much fun to bring together!
The comedic tone and texts had me laughing really set the tone of a house party (Help me move the sofa out! :D) and the juice you added works so well, the camera shake and lighting really gave the feeling the party was jumping as guests poured in.
The level of polish on this shows you either worked incredibly hard, or you're a seasoned jammer!
I think I got lucky with the number of monsters, I only seemed to get 1 or 2 but really from a jam perspective it paced really well as I got to engage in all the features. A few people say they struggled to know what was going on(?) but it I think it eased in really nicely - you really feel the chaos building which is what you want from a resource management game. This has great potential I hope you'll continue it - has real escapists vibes.

Submitted(+1)

Game was really good, I liked the concept a lot! At first I was struggling to get the hang of what was going on, but once I understood it was pretty fun. My only issue is that it got repetitive quite quickly. Once I'd placed all the shops, I felt like there wasn't much else to do other than wave my mouse around endlessly. I think having a bit more to work towards as the game goes on would make it a lot more interesting. Overall tho, really cool concept with a lot of potential!

Submitted(+1)

Seems fun, wansn't sure about security guys that does it matter where I put them.

Submitted(+1)

Great job. Things were laid out and easy to follow. Only thing I needed was more in the shop! I bought everything quickly then was just adding more and more Security. 
Possibly could evolve into levels to complete etc, different types of monsters who are sneaky in different ways. But for a Jam game this is great. Well done!

Submitted(+1)

Chaotic fun! It was a little hard to tell what was going on at first, but I got the hang of it in the second round.

Viewing comments 24 to 5 of 24 · Next page · Last page