This was a blast to play! Got to night 9/10. I could taste victory, but got cooked on my rerolls 😭
Great work!!
Play game
Autumn Brawl's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #83 | 3.471 | 3.471 |
| Concept | #93 | 3.294 | 3.294 |
| Enjoyment | #95 | 3.118 | 3.118 |
| Overall | #112 | 3.088 | 3.088 |
| Use of the Limitation | #173 | 2.471 | 2.471 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
waico115 (Vecindanza Soft) – game design, code, pixel art, 3D scenery, music and sound. Solo developer.
Software used
Godot 4.7.2 (game engine, Compatibility renderer), Blender (3D forest scenery models)
Use of the limitation
Warmth is the core rule. Every animal has a heat meter that drains faster each night as the cold grows. A frozen animal falls asleep and stops fighting. You fight the cold by placing campfires, keeping animals close together to huddle, and choosing animals that resist the cold better. The scene is also lit by the campfire: what is near the fire is warm and orange, what is far is cold and blue.
Cookies eaten
Around 8. The ember stayed lit, so did I.








I did it!
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