Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Voice related is pretty neat mechanic but I do kinda lose voice fast when I have to keep making noise in order to keep enemy stopped while I pass them.

Yeah I built it to keep the pressure on but it would be cool to have the calibration account for time the note can be held as well as general tone.  I think after a week of playtesting I can hold a note for about 2 seconds longer than I used to be able to :D