Hi, thank you so much for taking the time to leave a lengthy review, it shows you took the time to properly play my game which is such an amazing feeling!
To address a few of your points:
- Thank you so much, I usually specialize in game feel and graphics when ever I am working on a project with another team member. Typically on my Jito account (team account for game jams) I do all the art work whilst my friend does all the coding so you pointing out that is my biggest strength is a huggeeee compliment and lets me know I'm doing something right lol! :D
- As for the campfire restore, I unfortunately didn't have enough time to implement a full scale tutorial, however, there is a section in the tutorial button that explains the campfire and the woods uses, I do agree though that the game could've benefitted from a more in depth explanation.
- The rolling, in my opinion, is necessary for the game as a means of fast transport ( being able to get to far away trees quicker ) as well as being able to evade enemies if you are being overwhelmed . It also proves as an easy way to get closer to the fire faster if you accidently go too far away or even a way to get behind enemies and draw them away from the campfire.
- The blocking however is pretty useless - admittedly I've never made a parry system in a game before and wanted to try in this one, originally when I implemented it the enemies were ALOT harder so it served way more of a purpose, however, I had to make the enemies easier in the end as I feared the game would be too difficult which caused the block to become pointless, still fun to do from time to time though if I do say so myself lol.
- I also agree with the jam restriction being a little loose, I think I should have made the camp fire play a bigger role than what it did. Something like if the campfire is destroyed then the player will slowly start to freeze until its restored would've made for a much better limitation implementation.
Don't worry non of your feedback was taken in a negative light, I love hearing where I've went wrong and how I can improve for the future, I'll be sure to keep in mind a few of these points going into my next jam!
Thank you so much again for your review! :D