Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hi Danilock, your dialogue system is why I'm writing. You built one properly, branching choices, audio through the sentences, and then just put it up free on GitHub so any project can install it. That's a builder move, and the ability and quest systems on your portfolio are basically my game's backbone.


I'm Radley, I'm directing a 3D dreamcore game called SIMULACRUM. Two brothers, the younger one gets trapped inside a console's dream world, the older one guides him by controller and investigates where the thing came from. Combat is built around dodging and parrying bullets, and the rest is exploration, investigation, minigames, voiced cutscenes. Voice casting pulled 140+ auditions in a week and the cast is mostly set. What I need is a lead coder who wants to own the whole build, not tickets.


Terms said plainly: revenue share core role, written agreement before any work, no upfront pay. We'd start with a small trial slice of the parry fight before anything bigger gets agreed. I know your post is a bit older, so fair warning I'm asking cold, what have you shipped since, and what are your realistic hours like these days?


Project page: https://floweryva.itch.io/ and I'm radleyrutherford on Discord if that's easier. Either way thanks for building that dialogue system, more people should ship tools like that.


Radley