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Afterglow's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Polish | #4 | 3.637 | 4.600 |
| Gameplay | #4 | 3.795 | 4.800 |
| Visuals | #6 | 3.637 | 4.600 |
| Overall | #7 | 3.399 | 4.300 |
| Audio | #11 | 2.846 | 3.600 |
| Special Object Implementation | #13 | 3.479 | 4.400 |
| Theme Implementation | #13 | 3.004 | 3.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Theme Implementation
The entire setting is full of glitches, for spooky mysterious reasons one must discover
Special Object Implementation
ur literally mouse
What tools and 3rd party assets did you use?
All credited in the game's credits, but a few big ones here are the Godot engine, Openmoji, Freesound.org
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Comments
Whole another level! Did you really make all of this in a week? Impressive!
Indeed I did! A lot of the ideas and systems were taken from a really old Unreal Engine project from several years ago that I never finished, but with obvious improvements and updates to fit the theme of the jam. I haven't done a game jam in about 2 years or so, so this is something I put a ton of heart and soul into and am very proud of.
I would like to point out the Pirate theme was polled a week before the jam witch lost to Glitch.
yarr
I did in fact want the pirate theme myself.
honestly blown away, such an awesome game. the visual style is so consistent and clean. vfx, game feel, gameplay - everything is top notch. really loved the combat!
yippeeee
Is it possible to add a browser version ?
I'll have to redo how the textures are drawn, but yes, i'll try to get that done in the next day
Even if it crashes like mine, ill push through.
web browser version is up now! The graphics are a bit lower and the performance isn't as good, but, it works lol
Thank you, ill give it a go.