The clowns are what made me sadly stop playing, their speed suddenly mean't I had an enemy I felt I had to overly invest in defenses for, but due to the clear randomness to the spawning, impossible to plan for.
So I felt at the mercy of RNG.
Thanks for playing. Yes the clowns can be tricky. They are much faster than the standard trick or treater, but also are taken down much more quickly. Each wave has a spawn min and max time(wave 1 8 to 10 seocnds, wave 2 3 to 4 seconds, and wave 3 1 to 2 seconds). I tried to balance out the enemy frequency with the players defensive capabilities by providing more candy corns with each coming wave. Here is a gameplay video I recorded if you wanted a general idea of what waves 2 and 3 looked like. I really appreciate the feedback! Off My Farm! Gameplay - YouTube