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(+1)

The clowns are what made me sadly stop playing, their speed suddenly mean't I had an enemy I felt I had to overly invest in defenses for, but due to the clear randomness to the spawning, impossible to plan for.

So I felt at the mercy of RNG.

(+1)

Thanks for playing. Yes the clowns can be tricky. They are much faster than the standard trick or treater,  but also are taken down much more quickly. Each wave has a spawn min and max time(wave 1 8 to 10 seocnds, wave 2 3 to 4 seconds, and wave 3 1 to 2 seconds). I tried to balance out the enemy frequency with the players defensive capabilities by providing more candy corns with each coming wave.  Here is a gameplay video I recorded if you wanted a general idea of what waves 2 and 3 looked like. I really appreciate the feedback! Off My Farm! Gameplay - YouTube