Update: big campaign pass is live!

- Missions 1–3 rebuilt as clear linear runs, with a SWAT escape and a story twist in Mission 3
- Softer start: armour from the first room, slower enemy aim on Normal, an arrow to the last hidden enemy
- Walls are now easy to read, and your flashlight lights up every wall it touches
- New touch controls: two sticks plus a draggable FIRE button
- Endless Tower and 4-player co-op are still free, right in your browser
Full patch notes: devlog · Play: lordmoon1337.itch.io/john-big
Would love to hear where the first missions feel too hard or too easy!