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(1 edit) (+1)

Love the concept, and gameplay is enjoyable!  Some satisfying pouring and placement sounds could amplify the vibe by a ton, and if you were to go further with it some different customers, love the dog though😂 

I think the moving between left and right mechanic between kitchen and counter could be indicated with an icon or something to make that more clear, had to read the description to figure out how to start. Just a little pulsing arrow or something on the left screen border, or something like that, might make a big difference w teaching new players or non-gamers

Seems from your replies you guys are thinking abt expanding it further with modifications like this in mind, would love to see a v2!

(+1)

Ty! Fallacy and I are currently working on the improvements - there's more client variety and actually look like they're walking instead of sliding (they also comment on the quality of your service!), a paw cursor has been added, and we've reached out to a musician, so we'll hopefully have a melody at some point. We are also looking how to implement other elements like the ones mentioned in earlier comments, a pause and a return/replay button, as well as a coffee "cheat sheet" so as to have clients make a regular order (latte, cappuccino, etc) instead of being awkwardly asking for specific percentages. I'd also like to redesign the main menu and cover at some point... 😅