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(1 edit) (+1)

Hi, first off, thank you so much for this brief but hell-of-an experience!
I liked the voiceovers a lot, made it much more sincere. My two feedback would be 

1 - How frequent the "Monster is coming, oh no!" sound is. My ears got used to it and after a while, it stopped scaring me. The DEMO overall was pretty pretty scary, though.  

2 - One/two sentence flashbacks feels a little too easy for an interesting game such as this. It "needs" something more there, at least that's what I think. Deeper storytelling would look quite amazing, game reminded me of titles such as SCORN and DUSK, fleshy gutsy amazing horror time!

Moreover, I happen to be a Localization / Translation student and I finished the Turkish localization of the game. Everything went smoothly and the game runs fully in Turkish. I have used CUE4Parse to extract engine strings (locres), and translate them all by myself, fully free, as a passion project! =)

If you want to add it to the game. Please give me a spreadsheet of the strings with sections like "Eng." and "Turkish Translation" for me to edit and send you how you should modify it.

Or I can send you my worklist CSV file full of fully Turkish translated strings! 

I do not know how developers implement it through specific engines. All I can do is extract the text and translate it to my native tongue :[  
If you can, please add "Turkish" to the game, as I've just hardcoded my current translation to one of the existing languages (I had to...)


I have a Neocities webpage where I have my contact information (Through Discord or e-mail):

https://eternalbread.neocities.org/#links

Again, I did all of this for free, I would be glad to keep translating the whole game when it comes out, please do think of my offer! If you approve of this, please credit me somewhere in the game + webpage as

Turkish translation by Alp "EternalBread" Çalık!


Thank you so much for this amazing experience. Loved it all the way.

Hi Alp! Thank you so much for playing and for taking the time to write such thoughtful feedback. I'm really glad you enjoyed the experience and the voice acting!

Your point about the monster warning makes sense: hearing it too often can make it predictable and weaken the tension. I'll keep that in mind, along with your suggestion about giving the flashbacks more depth. It's helpful to know which parts left you wanting more.

And thank you for translating the entire demo into Turkish! That’s a wonderful surprise, and I really appreciate the time and care you put into it.

I'd be happy to work with you on adding Turkish as an official language! I'll contact you by email so I can send you a CSV of the game's strings where you can add the Turkish translations you've already prepared.

Of course, your translation would be credited in the game and on its page exactly as requested.

I'd also love to stay in touch about translating the full game as development progresses.
Thanks again for your generosity and enthusiasm!

Thank you very much for working with me! I am waiting for your email!