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(+1)

the sword hitbox on the attack is a bit weird imo. I had a lot of moments where the sprite of the sword swing overlapped with the enemy and yet the hit didn't register... this in conjunction with the sprite animation being very different for the player character and the enemies make for a fairly unpolished experience (though understandable considering the time constraints)

I enjoyed the game though, I wish you luck for the future o7

Thanks a lot for the detailed feedback! Yeah, the sword hitbox definitely needs some tuning, jam time limit got the best of me there haha. Glad you still enjoyed it though, appreciate the support! o7