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(+2)

Hi Nekkka!

It's genuinely impressive that you managed to achieve this level of smoothness in 3D, with such beautiful lighting, environments, and characters, all within the Mini Jam timeframe. That's seriously remarkable and shows a lot of skill! The way you play with lighting in the hallways is art direction at its finest.

I've been trying out several games from the jam with my wife, taking turns playing. She started with yours, and since she's not really familiar with the gaming world (she has a life, unlike us XD), she felt the game could have been a little more welcoming when explaining its objectives and mechanics.

I, on the other hand, really enjoyed that silent conversation between the game and the player, along with the slow-paced survival experience. But I also understand that this approach isn't for everyone.

I feel like you poured a lot of your own perception of winter into this game, and it really shows.

Thanks so much for sharing it!

Best!

(+1)

Thanks for such a detailed comment, We really appreciate it. We went overboard with the map size and didn't have time to properly implement all the mechanics, but we are continuing development on the game.