I know the game is still in alpha and basically everything is subject to change, but I can't wrap my head around all of the revamps that were made in 0.9. Even after multiple replays of the tutorial, I can't figure out how to triangulate the nodes to search for signals or how to use the floppy/zip drives at all. And this is coming from someone who's old enough to remember when we still used to use those drives in our actual computers! I really hate the new transformer puzzles too. The tutorial is just badly written overall and it doesn't do much to help you understand how to deal with all these new mechanics. Plus the towers. The towers! I turned off the tower decay as soon as I realized how big of a problem it was going to be. You shouldn't have to deal with something so insistent and demanding that early on in the game, it should only start to become a problem much later on when you get some useful tools and equipment. The game's progression is anything but natural right now.
It just feels like a lot of unnecessary busywork was added to the game. Sure, for some people, it might feel cheap or boring to become a base dweller once you get a Kerfur-O and a bunch of other things to help automate certain mechanics of gameplay. But for people like me who just enjoy the cozy job simulator aspects of the game, I really like getting to that point where I can spend most of my time in the base, working on signals, and just chilling out with some videos playing on the in-game TV. I like having a routine to follow (wake up around 6-8am, get my daily signals while Kerfur repairs servers and gets hashcodes, mail everything out on the drone by 6pm, then chill in the base until midnight and go to sleep). It's cool if there are little interruptions for that schedule from time to time (like story events, or a transformer going down, etc.), but in 0.9, these interruptions are constant. You don't get that relieving wind-down process at the end of the day, it's just non-stop action and maintenance until your stamina is so low that you have no choice but to go to bed. It doesn't feel like a job simulator anymore.
And to all the people who say "you don't HAVE to do the daily signal or hashcode tasks if you don't want to, it's just bonus money", that mindset just defeats the whole purpose of the game and the story surrounding it. If Dr. Kel went out to the forest just to goof around in the base, get swept up in constant maintenance, and never have an opportunity to send any signals back to ASO, what the hell is the whole point of him going out there in the first place? What's the point of the story at all? You're supposed to BE Dr. Kel, collecting signals from space and learning the truth behind what happened to his predecessor. 0.9 doesn't give you any opportunities to experience that.
Voices of the Void peaked in 0.8. I hope the EternityDev team recognizes that and is planning on returning to form in the next update.