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Overall, I think this is a pretty solid game! The presentation, visuals, and overall gameplay are all excellent.

There is one thing I'd like to highlight:

  • In my opinion, the game introduces too many controls that players have to learn in a relatively short amount of time. At first, I found myself getting confused about which buttons did what. The game does explain the controls, but I still felt a little overwhelmed by how much I had to remember and understand so quickly. I think introducing new mechanics and their corresponding controls more gradually would make the experience much more comfortable for new players.

That said, I think the developer has built a solid foundation. The presentation looks great, the game feels polished, and once you get used to the controls, the gameplay feels really good!

Nice work! Keep it up! =D

(+1)

Hi Halfbar!


Thank you for the time and effort you put into such an insightful and spot-on observation. Maybe I'm reading too much into it, but I'm starting to realize that video games are, ultimately, a reflection of the people who create them.

I had this strong urge to build a complex system of interactions that would encourage players to discover its mechanics little by little. But instead, I ended up creating a dense experience with a learning curve full of friction.

The real challenge is exactly what you pointed out: introducing the mechanics gradually. And that's proving to be much harder than I ever imagined (it's almost impossible to escape the creator's blindness!).

I genuinely appreciate the honesty and kindness of this community, as well as the attention to detail in your feedback. I believe this is what makes a creative community stronger and inspires all of us to put even more care into both our own projects and those of others.

Best!