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(1 edit) (+2)

The game turned out really well! The models are pleasant to look at, and the city is an interesting place to explore.

I should also mention that the game immediately reminded me of an older game called Beneath the Cardboard. I don't know if it was actually an inspiration, but I definitely got a similar vibe from it =D

Here are a couple of things I'd consider improving:

  • The game page explains everything quite well, but I'd love to see the game itself introduce the mechanics and controls. That way, players can learn everything they need without having to rely on external instructions.
  • I'd appreciate having an option to adjust the sound volume in-game, without having to change the volume of the entire system.
  • Players familiar with the game that inspired this one might worry that they won't get much of a new experience out of it. That could make some of them lose interest before giving the game a proper chance. I'd love to see the game establish its own identity early on, acknowledging its inspiration while also showing players what new experiences it has to offer.
  • Although autumn wasn't a mandatory part of the jam, I would have enjoyed seeing it explored a little more. This is mostly a personal preference, though, and the game more than satisfies the mandatory "Stay Warm" restriction.

Overall, this is a pretty good result for such a short development period. The two-person team clearly worked well together!

Great job, both of you! ❤️