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The submission period of this jam has not ended yet. Rating opens 2026-11-01 06:16:38.
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The submission period of this jam has not ended yet. Rating opens 2026-11-01 06:16:38.
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Comments
Hey! I played up to level 5 and really enjoyed it. The art and the music are great, and the core gameplay loop is addictive. Here’s my feedback:
What I liked
Bugs
Things to improve
Overall it’s a really solid base with a lot of charm. Great job, and good luck with the jam!
Hi! I'm currently at level 6 and I want to say I'm enjoying this game, especially the pixel art design.
I like how the difficulty gradually increases and new traps appear, but I'd also like to see new mechanics for the player and more enemy variety.
I'll be keeping an eye on the game, so good luck with its future development :)
Hi, ive played a couple of levels, here are some thoughts:
First of all, i like the pixel art its pretty nice.
Secondly, i know the game is in an early stage, but the combat and level design are very lackluster.
The player's hits feel unresponsive, combat encounters feel very awkward, and the combat overall needs a lot of 'juice'.
The levels are pretty boring and the bonfires are a bit unclear at the start.
The movement will need more refinement, but at this stage its probably decent.
Also ive noticed the environment (bushes, trees, etc.) occasionally has some visual glitches when the player is moving, probably due to some problem with the camera and pixel perfect settings.
Overall though, i think this game could become something pretty cool.
Thanks for playing and for the honest feedback! I agree the combat and level design need more work, and I’ll also look into the visual glitches. It’s still early in development, so feedback like this really helps. Thanks again for checking it out!