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(2 edits)

For what it’s worth, the “defend the pumpkin” button made the goal clear enough for me - I knew what I was doing from the start.

Maybe too clear, actually: I dug a pit right on the path the monsters walk, put two turrets next to it, and then just collected coins and watched the kill count go up like a very relaxed landlord . The pumpkin didn’t lose a single point of health. Might be worth blocking digging on the path, or capping turrets near it.

Two other things: it runs heavy and never quite feels light to control, and I really missed right-click to cancel a placement and switch back to the shovel. Nice work though!

(+1)

thank you for playing and for the feedback! 

going to work on those after jam