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The healing side of the orders system is live now: the bonesetters' house of healing opened this week. Take the first patient as a joining test, then run daily house calls, each one settled in a card duel - steady hand for an extra card, field dressing for a quick heal, a calming draught to stop the sickness cold. The apothecary brews a remedy from the day's two herbs at the still. I build this on my own.

Still looking for testers to come break it and tell me where it fails.

https://fortisq.itch.io/bitiverse