I enjoyed the visuals, music, and sfx, but I did have a couple issues. 1) Climbing seemed really inconsistent for me. I was never sure if I was jumping or climbing - Correction. I realize now that I needed to actually wall run. Probably would have been helpful if I didn't skip the first jump by just straight up jumping the gap :P 2) I'm now realizing an issue with my own game, because you have the same issue. Mouse capture with mouse input UI. We both probably could have used keyboard controls for the UI that doesn't involve the mouse. The eyes really didn't seem to play a big role other than decorative, but overall I had fun!