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Leave Me Throne's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #1 | 4.300 | 4.300 |
| Fun | #1 | 4.200 | 4.200 |
| Sound | #2 | 4.100 | 4.100 |
| Aesthetics | #2 | 4.300 | 4.300 |
| Music | #5 | 4.000 | 4.000 |
| Mechanics | #8 | 3.700 | 3.700 |
| Theme | #10 | 4.100 | 4.100 |
| Story | #13 | 3.500 | 3.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
All assets were generated by me. Only public fonts were used.
Has this game been submitted to any other jams?
No
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Comments
Nice work Marc! I love the Dia de los muertos art style, your game is superbly detailed.
Thanks! Happy that you like the style, took me a while to get there :D
Great game!! Love the mechanics and the abilities to use, fun to play.
Great graphics and SFX and sounds as well.
Great work!!
Thanks for playing and the nice comment! Glad that you liked it :)
This was a lot of fun! I love the story and I've never seen a fighting mechanic like that. This game really sucked me in, and lord siesta's flavor text was awesome.
Thanks ๐ glad that it was fun to play. I also enjoyed playing your game very much with its very unique voice mechanic! :)
This game is amazing! ๐ฅ I love the waves, the upgrade system, It could not stop playing this game. Amazing work man.
This game is amazing! ๐ฅ I love the waves, the upgrade system, It could not stop playing this game. Amazing work man.
Thanks for playing the game! Great to hear that it was fun to play ๐
This game is amazing! ๐ฅ I love the waves, the upgrades are great, and the idea and story are really well done. I loved all of it!
One small idea: movement could feel a bit snappier. Even speeding it up by about 20% would make it feel super responsive.
Great job, really nice work! If you get a chance, Iโd love for you to try mine too: Uninvited Chickos, a Halloween rhythm runner with two chickens escaping a goblin feast ๐ Let me know what you think
Thanks for the playing the game and the nice comment! Yes, the movement system is a common complaint ๐ of course, I will try out your game later today when back at my PC!
That is very cool game! Love the fact you not limit my progress by time - in Chapter 2 I could reach phase 40+ buy bever pressing space button. It started freezing a lot (music stopped, lags, etc) beacuse of so many enemies on the screen, but I collected almost every upgrade and became so powerful that could leave the game uncontrolled the whole night and still be alive in the morning :D
Special respect for evolution upgrade - you are a person of genre! You know what people love in such games :)
The only frustration I had - it felt too slow, I mean the movement. Add more dynamic - and that gonna rock!
Thanks for playing it and the nice comment! Sorry for the performance issues, didn't have time to optimize it enough in the end :(
I implemented some guards that you should be force to use space but I probably didn't push it far enough :P I also learnt from many folks now that the movement was not great, lesson learnt :D
Dont worry! It was so fun that I didnt really care about optimization - I just wanted to upgrade everything at any cost :)
That's what I call a very good game! It's very addicting! Sadly I started to have severe performance issues starting from level 3 when much is happening on the screen. That doesn't hinder me to leave a 5 star rating, though - it's really fun!
Thanks for playing and the nice words! Yes, performance was also a problem for me at some point and I needed to limit the amounts of raiders in the room. But I hadn't more time to optimize it :(
Very well executed. Clearly you have had at least some parts ready upfront and its paying off here. Game is fun, mechancis is simple yet enjoyable. Different skill trees are cool. And the visual theme is just wow. Only thing I have found to be improved is the speed of main character. Takes forever to move around. Overall really nice work Gallmerci!
Thanks a lot for the nice words and for playing the game! I didn't have any parts upfront, surprisingly (even for myself) this entire game was made during the 10 days of the gamejam :D
Yes, I was playing a bit with movement speed of the Lich during the development. I think I mostly enjoyed it when playing with the controller and it was much more convienent to use the dash ability all the time :)