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A jam submission

UninvitedView game page

Game Created for GameDev.TV Halloween Jam 2026
Submitted by cndwood — 8 hours, 38 minutes before the deadline
Rated by 7 people so far
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Uninvited's itch.io page

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How many people worked on this game in total?
1

Did you use any existing assets? If so, list them below.
Music: “Monster Promenade” by Kevin MacLeod (CC BY 4.0); SFX: Kenney Interface Sounds, Impact Sounds and Music Jingles (CC0), NIIIEMAND Explosion SFX (CC0), Cyberwave Orchestra Fantasy Spawn Sound Effects; font: Quaver by Nathan Scott/Caffinate.

Has this game been submitted to any other jams?
No

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Comments

Submitted(+1)

Well done, but brutally difficult, but I finally survived wave 2 after a dozen or so tries.  Would be nice if there was an easier round to start with and get the hang of the mechanics.

Some notes/suggestions:

  • If the planks/pumpkins bins started not-empty, the player would have a chance to get used to the refilling process without having to go downstairs.
  • Going up/down the ladder is super tedious and make the game seem super stressful.
  • Almost every time I pushed E to ascend the stairs, I bought one of the nearby upgrades, blowing all the gems I was carrying.  Could the gem repositories be next to the ladder and the upgrades farther out?  Showing an E on the current target could help a lot too (ladder, upgrade, utility upstairs).
  • It looked like I was losing when neither of the door health bars was zero.
  • The gem bins seem to fill faster than i can empty them.   Do they have to have a limit?
Developer

Thank you for the constructive feedback!

Submitted

Really enjoyed the experience overall. It was quite difficult though 

Submitted

First, the music is cool and the game looks very cute! I wasn't able to drop down to the floor beneath, rendering the game mechanics very unusable. Still, I see the effort you put into the game! The sprites are so cool and the sound effects are also juicy!

Developer

thanks for playing :) the ladder is actually interact with E but i didnt make it very clear :(

Submitted(+1)

Oh wow, this is fun. Took me a while to understand how to repair and reload, and even when I understood, it was still very difficult.
But I love the difficulty, it makes it a die and retry. Well done!
Good visual too.

Developer(+1)

thanks for playing!

Submitted

Hey heads up your game still requires a password to play, may want to open it up to the public

Developer

Thank you a lot! I updated to public, should be viewable now right?

Submitted

Yep I can run it now

Submitted(+1)

This was really cute. I never quite figured out repair and reload, but I still had fun running around and watching the waves tick down while I tried to figure it out. Good job on giving the doors enough health so new players have a grace period to figure things out.

Developer

thanks for playing