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(+1)

Well done, but brutally difficult, but I finally survived wave 2 after a dozen or so tries.  Would be nice if there was an easier round to start with and get the hang of the mechanics.

Some notes/suggestions:

  • If the planks/pumpkins bins started not-empty, the player would have a chance to get used to the refilling process without having to go downstairs.
  • Going up/down the ladder is super tedious and make the game seem super stressful.
  • Almost every time I pushed E to ascend the stairs, I bought one of the nearby upgrades, blowing all the gems I was carrying.  Could the gem repositories be next to the ladder and the upgrades farther out?  Showing an E on the current target could help a lot too (ladder, upgrade, utility upstairs).
  • It looked like I was losing when neither of the door health bars was zero.
  • The gem bins seem to fill faster than i can empty them.   Do they have to have a limit?

Thank you for the constructive feedback!