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A jam submission

Pumpkin PatchView game page

Fend off evil pump-king's henchmen to save your babies!
Submitted by Japsterr, maple !! (@tooloolala) — 6 minutes, 24 seconds before the deadline
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Pumpkin Patch's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#284.1054.105
Concept#523.6583.658
Overall#523.5593.559
Use of the Limitation#623.5263.526
Enjoyment#1122.9472.947

Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Japsterr , Mapdnew

Software used
Unity, Blender, Krita

Use of the limitation
you have to keep the fire lit to attack the pumpkins

Cookies eaten
maybe a couple ...

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Comments

Viewing comments 24 to 21 of 24 · Next page · Last page
Submitted

This was the cutest game I played! I really enjoyed playing it. I think the baby candles got bugged out, but overall, you guys did a great job!

Submitted(+1)

The visual design overall is beautiful - and I was really impressed by the detail of the candle's character model changing along with their health bar! I felt that the gameplay loop and design was satisfying, but because the area is quite small, I found myself extinguishing my flame too often. Though if you made the level bigger, maybe that might make it difficult to aim due to how the camera perspective is placed. There's a lot of potential here, and I'd love to see how the game develops in the future - that three-station setup you've got going on is a cool idea and worth elaborating on. Great work team!

Developer(+1)

thank you ! it means a lot to me and my boyfriend all the useful criticism we have recived and are already working on making it a bigger game with more content and polishing up a lot of details and models (✿◠‿◠) It means a lot to us because we have never done anything like this before and has truly been very helpful . Your game also looks incredible and i'll play it and make sure to leave a rating

Submitted(+1)

5X

Submitted(+1)

This game is incredibly cute! You two have done a fantastic job! In such a short amount of time, you managed to come up with an idea, create concept art (which looks absolutely beautiful, by the way), model everything, implement the gameplay, and even do some balancing. That's genuinely impressive, especially for a team of just two people. And the moment when the main character shrinks is the perfect cherry on top! ❤️

There are a few things I'd like to point out, though:

  • Monsters sometimes spawn outside the screen and start attacking from there. It would be nice if they could enter combat within the player's field of view, giving them a chance to react.
  • Bonuses appear a little too abruptly. The first few times, I activated them by accident because there was no indication that they were about to appear. Some kind of visual or audio cue could help players anticipate them.
  • I suspect the most effective strategy might be to stay near the campfire and shoot in every direction preemptively. This could just be my personal playstyle or an inaccurate observation from a relatively short play session, so take this suggestion with a grain of salt. Still, it might be worth looking into during further balancing.
  • I'd love to see more sound effects, music, and general polish. The game feels like it could use a little more in this area. Of course, I understand that you had to prioritize carefully given the tight deadline, and I'm sure you're already aware of these aspects, but I still wanted to mention them.

Overall, you've done an excellent job! I think the game definitely achieved what you set out to accomplish, and you should be proud of what you've created in such a short time.

Well done, both of you! =D ❤️

Developer

Thank you so much ! we didnt have enough time to finish it as much as we'd like but we are already working on refining a lot of things like sfx, the environment , vfx , UI design, adding more content like new areas and mobs to fight and fixing bugs because the baby candles are actually supposed to end the game when their flame goes out (ミ ̄ー ̄ミ)Some things we didnt notice until pointed out by feedback was that the pumpkins shoot you before you shoot them, so thank you a lot for your feedback and we are both very grateful for all the positive comments and useful criticism (✿◠‿◠) goodjob on youre own game as well and congratulations  

Viewing comments 24 to 21 of 24 · Next page · Last page