Ooh I love this! Amazing atomsphere, wondefully mysterious plot. Also accurate to eating cereal, because you're never full, always hungry, no matter how much you eat.
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What, if any, Jam-Specific Challenges did you include in your entry?
Ig antagonist protagonist
Does your game require playing multiple routes to get the full experience?
Nah
Approximately how long is your game (in minutes)?
idk like 5
Comments
I have no idea what the HELL I just experienced, but that made me laugh so hard. I THINK I understand what actually happened, and the fact that it revolves around something so mundane is amazing. Somehow, you crammed both a jumbled story and a terrifying concept in five minutes. I don't know what was in your head when you made this, but thank you so much. My soul needed this.
I think it was really cool mixing the real life pictures with the pixel style. The story was really interesting too, even though I didn't quite undestand it. Fits the theme of the jam really well though, well done! I think the game could use some more interactivity, currently we're only able to walk around and interact and it works just fine, especially with the interesting story, but it does feel kinda repetitive at some point. Maybe some minigames inbetween or something like that would make it even better!
Go Finnland!
Firstly, I left this game to download on background, forgot it and got a heart attack when the game started :D That aside, I really like your style of indirect storytelling. The cereal theme is chill enough but when you experience the whole game, there are many nuances of even more tragic story. I like the art style too!
Btw an unrelated question, I checked out the other games you've done and saw Metroasema, so I want to ask if you're Finnish too? Since it's always very cool to find other people from my country attending the same jams as me lol.
Wow this game is cursed hahahah. Very dark and I must say I liked that. The sound is INCREDIBLY abrasive and I think it works. I must admit I'm a sucker for this kind of thing. I loved the elegant design of photographic backgrounds and minimal game assets. I like that fight is all you can do, haha. It's not the same AT ALL but it reminded me a bit of a game called Fatum Betula, more in how the story is told than anything else.. Very creative and very agressive. I'd say it could use more polish but I don't think this game is built for that, haha. I liked the most the doors where you ask "may I come in?" because I imagined someone i dont know knocking on my door and simply asking "may I come in?" and the thought made my stomach turn. Congrats on your entry!


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