Oh wow! That makes me really happy that some other people like the idea.
Surely you should listen to the players who tell you what they would like to improve, but also I think it's important to maintain a balance between that and what you actually want to do, because you can't really please everyone too, if you do your game will become something generic and that could defeat the purpose of it as art.
For devlogs I think I should make more raw videos of showcasing the bugs or the features I wanted to add without doing a lot of video processing, that can speed up things.
Yes I think you have nice devlogs, pretty detailed, good luck in getting it to playable.
As well as my game isn't pretty playable also (still as a sandbox), it's still not refined, and I'm working towards making at least a good gameloop, cause I think it's about time.