This game takes 72 hours of real-time to beat.
I've always had a soft spot for making absurd little games, so I decided to take my own tongue-in-cheek stab at the recent wave of endurance games.
The result is Dungeon Prisoner Simulator, where you're thrown into an oubliette (tall, stone, hole in the ground) while chained to a wall and have to serve a sentence of 72 actual hours of gameplay before rescue arrives. Yes, really.
-Stay awake and alert for water deliveries every couple of hours so you don't dehydrate.
-Scare away diseased rats a few times a day before they bite you.
-Sleep in real time when your fatigue gets low, or risk passing out and missing an important water delivery.
The premise is deliberately ridiculous, but I didn't want the game itself to feel disposable. I made it with a lot of love as a genuine little endurance challenge. It's something you can keep running in the background, check in on throughout your day, and slowly work your way through over the course of a very long prison sentence.

Can you make it through all 72 hours?