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(+1)

Idea and theme for this game are great, and also graphics does work nice. Clown is great; creepy, funny and mild level chaos at the same time. 

Reminds a game where Swamp attack meets Plant vs zombies -but theme in this is actually more interesting than in those others, well at least for a horror game.

Collecting, selecting and building are bit clumsy - especially at the same time when enemies are running ahead and not as in waves. Prep/battle phasing could be a good test work next. 

Player character could be firing at enemies too, so it could be a moving unit against passing trough enemies - being some sort of backup also behind the lines at the same time.

Enemies could had appearing hp bar above them when damaged. 

I had no idea how recruitable behave in battle ground, so it were all kind of like "treat or trick"- learning in this defense line creation game.

Thanks for playing my game! I really appreciate the detailed feedback.