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It feels more like a game with H-content as a H-Game. We get H-Scenes after clearing levels. That means you see no H while playing, for real, I don't get it. Maye some like this, but I really don't like that xD

For the scenes.. I miss one scene between fast and cum out. Maybe the cum shot? And maybe an auto play. ^^'

Physics are nice. Maybe a little to fast? Ore a little to near with the camera. 

Weapons.. It feels you only have to you use a smg or assault rifle like and evetime the lasted get. Maybe its because of the near camera. For the another you have to plan a little more, but you don't the view for it. Maybe its better to make all same strong but let them work different..

Corps healing. Not bad, a little funny. A little more sight and jut a little more hit box would be perfect :3

Style and movement are nice at all.

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Thanks a lot for the detailed feedback! I’m a big fan of games in general and H-games too, but I’ve always liked the idea of a game with scenes and solid gameplay, so that’s what I’m aiming for.

About the hitbox: it’s larger in the update I released a few minutes ago. If you were playing v1.2, give the new version a try and let me know how it feels!

I’ll also take into account the auto-mode and the extra scene you mentioned, along with some other additions I have in mind. Your notes on the camera, physics speed and weapon balance are really helpful too. Thanks for playing!

I'm know what you mean. I'm not a fan of H-Games with sh*tty game play too. For example, force h-scenes in games to brace the flow/stack too much time if you have to use it, playing 1h to die to see the scene and play it again or do boring thinks for it. And the other side is sh*tty too, I mean a game with good gameplay but annoying scenes. I don't want to play 1h and get 1 scene in there. There should be a little more H-Content xD

My opinion is, that h-games the most potential for the setting has. You follow a character, see or guide what it do and see the the event. See the setting, feel the setting or something like that. That completely lewd :3 I only don't understand the goal of put a separate Gallery and a game in a game. Its no different to separate them completely to two work. If I want to play a game, I ply a game. If I want to see H I watch them. If I want to play H-Game, I play them. But that are only my thoughts. I mean there not many but there are some more games with this function. So maybe there are some people which like it. My point was not to shit storm this concept anyway or to say "change it". I only let there my opinion about it for references or something like that. ^^'

I mean sure I can try the new update.

Thanks a lot for taking the time to write this, I really appreciate the honest opinion! I get your point about games where you have to grind or replay for ages just to see one scene, and I’ll keep that in mind. Something I already had planned: the second world will have a mechanic that is NSFW inside the gameplay itself. I’ll also look for ways to add and integrate more things like that without breaking the core of the gameplay. Thanks again for the feedback!

Ok, gameplay much better. This frozen gun still useless, like the fire shotgun, but only because these enemies die to fast. But if comes different enemies with more health they become more use maybe. So maybe these two are not useless if cases appear. But I think this Ice gun should shoot a little faster, just a little. The last weapon feels a little too strong if I compare it to each other, but maybe only now. Later waves have maybe more enemies and different, maybe then the other makes then more sense. 

I think 10-20% more sight would be still great. Or a changeable camera option? And I think you can give the corpses a little more visibility. If a wave got a little more hectic, they get invisible in background and enemies. Like a small bright light green border or nearly invisible light green background.

Thanks a lot for the detailed feedback, I really appreciate it, and I’m glad the gameplay feels better now!

About the camera: I’ll probably improve the view. As for the weapons, I’m planning to lower the cooldown of the guns in general. Also, with only 10 levels the demo doesn’t really show where they shine. In the full 40 levels, with the bosses, different level types and tougher enemies, they should be much more useful.

And about the auto mode for the scenes you suggested earlier: I’m working on it right now, and I’m also adding an extra scene between scenes 3 and 4.

Thanks again for playing, and stay tuned for the next update!