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You are correct, I didnt invest time in making flawless control, I struggled more making everything work XD
The hardest was the raycasting+collision+hud response. I dug to find a good way to make it happen and it still a bit bugged!

I am glad you liked! I learned so much during the development.

(+1)

Yes, it works. Here's a slightly polished version with the same meaning, just smoother:

Haha, I know that feeling! 😂 Getting everything to just work is the hardest part. Raycasts and collisions gave me headaches too, so you're in good company. If you have some time, try an input buffer: it gives about 0.1 seconds for early presses to still count. It makes the controls feel much snappier! Great job buddy👍