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(2 edits)

Apparently, it's not a game you made for the jam, as another comment pinpointed. Hence the absence of link with the theme.

Graphically, your game is pleasant. I like the apparent simplicity of the assets.

The music is really nice, but it stopped after some time, leaving a silent environment without any sound effect. The game really lacks sound effects, there's no feedback about the attacks or anything.

What doesn't quite work either:

- I would have liked to have more time to read the commands. They disappear after some time, clicking or hitting a key would be better.

- Double-clicking to cast spells doesn't work. I mean, it functions somehow, but I end up casting spells involuntarily and emptying the gauge while I want to attack rapidly. It's actually not possible to attack rapidly due to this.

- The camera doesn't stay high above, it moves closer to the character when enemies are right behind. The game becomes unreadable. In addition, it goes through the bottom side walls and reveal the outside of the level.

- The enemies that are defeated should disappear faster. I keep on attacking them while they're already dead.

- If I click QUIT, the game exits long after.

- Am I supposed to be able to rotate the camera on the "chritical" roles screen ?

This could be a good game, but there are too many details that hinder the experience.