Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

they die instantly when i shoot them in the hand, horrible physics and it just sucks in genera

Fair point. Right now the figures have no behaviour yet, so any hit makes them go limp, even in the hand. That’s exactly what I’m working on: in the next update a hand shot only makes the hand jerk, and they only go down when they actually pass out or bleed out. If anything else felt off, tell me what, it helps.

(+1)

for the ar, when i shoot it, its pretty much a laser beam, and it would be cool if their eyes closed when theyre dead

yeah the AR is way too accurate right now, recoil resets before the next shot and there’s no spread at all. gonna fix that, full auto should climb and spread

eyes are a good idea. tho irl they usually stay half open when someone dies. but they should at least do something, blinking when alive, closing when knocked out etc. on the list

Thanks for your feedback!