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[Programmer][Unity][3D Project] Looking for a programmer to complement the team

A topic by Morasaur created 27 days ago Views: 415 Replies: 7
Viewing posts 1 to 8
(1 edit) (+1)

Hello again, one of our programmers had some problems and had to withdraw from the project so we are looking for someone who can support us in the programming part of a 3D extraction-management game developed in unity. Please comment your discord or contact means to send you a message!

(+1)

Is this a paid position? I'm currently building 2 extraction management games in Unity on my own projects and would love to help with this if it's paid

You can see the progress here: https://discord.gg/wftqj4TSna

Discord name is kurelpgr if you want to collaborate

(+1)

Hey! I came across your post about the Unity extraction-management game.

Sorry to hear one of your programmers had to step away. Are you still looking for someone to fill that programming role?

I’m currently connecting with indie developers and programmers, so I’d be interested in learning a little more about the project and what areas of programming you need help with most. Is this a paid position, rev-share, or more of a hobby collaboration?

You can also reach me on Discord: brandon_c0569.

(+1)

Hi! Is this request still open? I’d be happy to help if you’re still looking for someone. Feel free to reply here, or you can reach me on Discord for a more detailed discussion.

If you have any other projects or requests you need help with, I’d also be happy to take a look. 

Discord: flex12690

Hi,

I came across your post looking for a Unity 3D programmer for your extraction-management game.

I’m Vaibhav, a Unity developer experienced in C#, gameplay systems, and 2D/3D projects. I’d be interested in learning more about the current state of the game and the programming work required.

Portfolio: https://portfolio-virid-one-ri4u48i7xi.vercel.app/

Discord: vbhole120456

Before proceeding, could you clarify whether this is a paid contract, the available budget, and the expected responsibilities?

Thanks,
Vaibhav

Hi! I saw your post about looking for a programmer for your Unity 3D extraction-management project. I’m a Unity/C# developer experienced with gameplay systems, AI/NPCs, UI, custom systems, debugging and working inside existing projects. If you're still looking for someone, I'd be interested in hearing what programming work is currently needed. Is this a paid project?  Portfolio: https://www.fiverr.com/etherf_studios

(+1)

Hi, I’m a Unity/C# developer with 6+ years of experience working on 3D gameplay systems, AI, inventory/progression, UI, save systems, optimization, and integrating into existing Unity projects.

I’d be interested in helping with the extraction management game and can work alongside the existing team rather than needing to own the whole project.

Discord: rekon471
Portfolio: https://drivengamestudio.com/portfolio
Upwork: https://www.upwork.com/freelancers/ahmad47pk?mp_source=share

Hey Morasaur! I’m an experienced Unity/C# developer with 5+ years of experience, specializing in gameplay programming, AI, custom tools, and optimization. I’ve worked on both 2D and 3D projects and am comfortable joining an existing project and working with a team.

I’m currently available for paid freelance work and would be interested in learning more about your game’s current state and the programming tasks you need help with.

Portfolio: https://maykedev.com VFX & Programming Reel: https://youtu.be/Z0sdKuPF9xY

Is this a paid position? If so, could you share a bit more about the scope and budget? Thanks!