Hey, I came across your post and the branching narrative aspect caught my attention. I like the idea of making player decisions actually change how scenes unfold rather than just giving them different dialogue.
The focus on character reactions and unexpected consequences also sounds like there could be a lot of room for creative ideas, especially with the darker themes you mentioned.
I’d be interested in hearing more about how you’re currently structuring the choices and whether you’re looking for people to contribute ideas casually or become more involved in developing the story.
If you’re open to chatting, you can also reach me on Discord: brandon_c0569.