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Free browser tool: budget the AI-video seconds you actually keep

A topic by oddspringgames created 26 days ago Views: 60 Replies: 1
Viewing posts 1 to 2

https://seedancecheap.com

From the SeedanceCheap team, with Codex. We have released a free browser worksheet for creators budgeting AI-video shots, trailers or cutscenes.

Run the free calculator on itch.io →

Budget the footage you actually keep

Enter charged takes, confirmed restored credits and approved unique seconds. Use custom provider rates or the dated SeedanceCheap presets. Read allocated usage, minimum whole-pack cash and unused credits separately.

One small-batch example

  • Five credits cost $11.25.
  • Six one-credit attempts, with two credits confirmed restored, use four net credits.
  • Allocated generation cost: $9.
  • Minimum cash for that selected pack size: $11.25, leaving one credit.
  • Keep 18 unique seconds: $0.50 per approved second.

Those are hypothetical inputs. Creative rejects still count as charged takes. A restored credit is not a cash refund. Editing time, fees, taxes, an existing balance and mixed pack purchases can change actual spending. With zero approved seconds, the usable-second cost is undefined.

Free access: run it in your browser without login, installation or donation. Calculations stay local. The project contains AI-assisted code and explanatory text, disclosed on its itch.io page; it runs ordinary calculations and makes no generation requests.

Preset prices and clip terms are an October 9, 2026 snapshot. Enter current custom rates or check the live offer and Studio availability before buying generation. Planning is free; video generation is separate.

If you try it, which distinction needs a clearer explanation: usage cost, upfront pack cash or restored credits?

Hi odd,

I am an entry-level EN>PT-BR game translator building my portfolio. I would love to translate your game into Brazilian Portuguese completely for free, simply in exchange for my name in the official credits.

Brazil has a huge gaming community, and having the game in PT-BR could bring a lot of new players and downloads to your page. If you can send me the text files or the localization spreadsheet, I can get started right away and deliver it quickly.