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A jam submission

RAGEBOUND: Ashes of the OathView game page

The sword remembers. The city has not forgiven.
Submitted by Ram Narayanan — 9 minutes, 5 seconds before the deadline
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RAGEBOUND: Ashes of the Oath's itch.io page

Results

CriteriaRankScore*Raw Score
Creative Use of DreamLayer#452.0062.167
Originality#551.3891.500
Overall#561.5821.708
Visual World & Art Direction#561.6971.833
Gameplay & Fun#591.2341.333

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How did you use DreamLayer?
DreamLayer generated the approved Kael and enemy references, a four-view Kael turnaround, Fallen Gate and opening-memory artwork, a King cutaway, environment materials, and a 12-frame Kael walk sheet. I used these as visual references and integrated selected images into the title, story scenes, environment, and an in-game workflow gallery. DreamLayer does not produce finished 3D models; the playable cast uses adapted CC0 base models with project-authored armor and materials. The walk sheet showed heading and sword drift, so it is documented in the gallery and not used for free-camera combat.

Game Engine / Framework
Godot 4.7.2

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Comments

Submitted

having problems in starting the brower version i think its a drawback of using godot

Submitted(+1)

I'll re-open this again in windows. It doesn't open at all in mac