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You heard right! “Soon” is a strong word though, haha. It’s an ambitious project and I’m aiming for full release on Steam and Itch around halfway through 2028. I’ll have a demo available on both some time before that but not until next year.

Kuromagi Jam, my latest side project is running on the same engine and includes several prototypes of systems intended for Fiber Optic Pizza. I’m currently adding some combat mechanics to it and am looking to wrap it up in three weeks with an expanded release.