I'm the developer of Route Fault, a free browser puzzle demo with seven puzzles.
You set the arrows once, then send a queue of parcels through the machine. Blue arrows switch after a parcel passes, so a route that works for the first parcel can fail later. Stamps change parcel symbols, and some mailboxes have limited space.
Play on desktop: https://kaninc.itch.io/route-fault
I'm looking for feedback on the first confusing moment and whether the later puzzles reward planning. Stop whenever you want; you don't need to finish the demo. Which puzzle did you reach, and what made you stop? When you solved a puzzle, did you understand the route or find it by trying combinations?
No download or player account is needed. English and Russian are available. AI tools assisted with code, text and graphics; this is disclosed on the game page.