Very fun! It was a nice narrative, and you put a lot of fun humor in. I especially enjoyed the creative use of different indoor & outdoor scenes, and using those scene transitions to trigger gameplay events like the phone call.
The boss fight was well done, with the introduction of the boss's health bar and his various attack stages. I think the overall combat could be improved by adding some more of that type of variety to the players attacks, like having both a quick light attack and a slow heavy attack. Nice job though!