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How is your game related to the Theme and Special Object?
You sort trash then send it off to space in a rocket!!
What tools and 3rd party assets did you use?
Unity, Aseprite and Inkscape
How did you use generative AI? (If you did)
No
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Comments
Definitely starts weirdly zoomed in- I feel like this game could've realistically fit on one screen instead of needing a zoom-in/zoom-out. Beyond that, though, pretty fun! There's definitely legs here.
I wanted to support the chaos of accidentally throwing things too far and being able to then find them again by chasing them with the camera. The camera being too zoomed in at the start was intentional as an almost tutorial on moving / zooming the camera. Hope this clears my choices up :D
You can fling around objects with a rubber band and smash glass bottles on a huge pile of trash... maybe I lost the point of the game. 10/10
In the beginning I was a little confused because I had to zoom out to see the sorting buckets. I really liked the sound effects and feel when you pick up and drag an object. I think it would be nice if there was an upgrade that sped up how quickly you sorted the trash, like a multi-grab upgrade. But opening the trash bags was a cool concept! Really great job on your first game jam, congrats!
Giving different trash items different weights really added some dimension to things! Nice work (:
Yo, my rocket flew away really fast and the rocket simply returned Elon musk style
can't figure out how to open the bags, also i had lots of issues the middle mouse button because it's scrolling my browser as well. I like the elasticity mechanic and the sound though :)
Completely fair enough I couldnt cram in a tutorial, you hover over the bags and press e to open them. You kind of have to full screen the game to move around properly sadly.
Very nice game, the mouse controls felt a bit annoying but maybe i didnt upgrade them enough