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I kinda confused with the Move cooldown. Isn't the battle supposed to be a turn based cooldown instead of the individual Move cooldown? Like the player must wait for the opponent player to use the move first before he can use a move, if he will not use a move within 1~3 seconds, the player will lose his turn to use a move and the opponent can cast again an another move? Also in the future, can you make an arena where it is a portrait setup with a limit space instead of landscape mode?

Hello, 

No not at all. It's real-time battling not turn based. Each skill has a cooldown. Portrait I don't know. The game is meant for landscape.