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(+1)
  • Nice opening, the black and white color scheme with the sound effects does a good job creating a mood
  • Cool effects. The screen transition and the actual "level light up" walkthrough are neat.
  • Definitely a lot of information to try to hold in with the level walkthrough, one-shotting a level is out of the question for me, haha
  • Showing the previous path is great. I do wish I could skip the level pulse on retries though.
  • The things that make noise lighting up intermittently is a neat mechanic
  • It's a bit tricky to see the bat's hitbox

Really really cool take on the theme, and I really like the mechanic of drawing a path through the level. Aesthetic is very good too, and I liked the sound effects (though some background music or ambience could've been a nice touch).

Really cool entry, very compelling. The things I'd give to peek into your "bat yelp/scream" sound effect folder...

Hi! Thank you for your feedback.
I'm glad you liked the previous path being shown. It's a case of bug turned feature :D
As for the sound effects, it's been mostly us doing our best yelps in front of a microphone followed by some light Audacity :D

Finally, when you refer to missing ambience, did you play the web version? We noticed it has some trouble loading sounds in some browsers. There should be some (very basic and generic) cave ambience, or did you hear it and are specifically talking about music?

(+1)

I think it may just be the case that the ambience doesn't loop? I hear it on the main menu, and I just went and got through level 1 again, but afterwards there was nothing (outside of the other SFX). Not sure if it's browser specific, but I'm on Firefox.

Right. It *should* loop. Sadly on some browsers it doesn't. For instance, loops fine on my phone, loops fine on my laptop, won't loop on my desktop, and so on. Hard to tell :/