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Sync or Swim's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality | #8 | 4.200 | 4.200 |
| Audio | #9 | 4.000 | 4.000 |
| Accessibility | #11 | 3.533 | 3.533 |
| Overall | #15 | 3.781 | 3.781 |
| Controls | #32 | 3.600 | 3.600 |
| Theme | #36 | 3.933 | 3.933 |
| Graphics | #37 | 3.733 | 3.733 |
| Fun | #39 | 3.467 | 3.467 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.7.2
Theme Interpretation
The frogs need to sync up at radio tower tiles at the same time. There are also signal towers/beams that update an in-range frog's instruction
Wildcards Used
Right Wildcard
The third wildcard (description pending)
Source
https://github.com/ehj37/Godot-Wild-Jam-98
Discord Username(s)
ehj37
GWJ Participation Level
7
Team Size
1
Generative AI Disclosure
I confirm that this jam entry does not contain any AI-generated content
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Comments
I played through almost all levels :) Cool music, I instantly somehow remembered old game called "Osmos". Gameplay was nice and entertaining, I liked that you introduced new mechanics after few levels (the ability to change frog's "instructions" later). The whole mechanic of programming frog and letting it go sounds for me like those interactive toys for teaching kids how to program :P I liked it, and used the "reset" button and counted frogs so many times (it's great that you display their number, so I can write down and put exactly as many frogs in each state as needed to complete the level correctly, it is extremely useful addition that makes the gameplay much more accessible).
Really nice game! I like the concept and the music was cool too! :)
I feel so dumb XD. I couldn't even get past the first level, but i really enjoyed the amount of polish this game has
This was quite a challenging puzzle game!
I really enjoyed the cozy vibe of the BGM.
Very interesting and very well polished. I've managed to complete the first 5 levels, but not the 6th :D
To be honest I was never exceptional at puzzle games, so I wouldn't call the difficulty unfair. In general I really enjoyed the game. I think the music and general aesthetic were wonderful. Good job!
Such a nice a chill game to play! the music, art and gameplay fits together quite nicely. The mechanics and puzzle are quite simple to understand! Though I can't get past level 6😅. The game has a nice introduction to how the puzzle works and it's very accessible. The level select button is a really neat feature allowing you to check out other levels even though you're stuck on a lower level.
One thing I found that might cause an issue is that if you set the speed to instant and you have a large number of frogs on screen, if you set the speed any lower then the game will take a long time to move the frogs. It also caused a little bit of lag on my end, but that's only if you have like over 100 frogs active or something.
Ty for playing and for the feedback! I very much forgot to stress test the scenario with a large number of frogs, I probably could've culled frogs off screen instead of letting them go infinitely off into the distance, lol
Fun and unique puzzle game. Really nice music and sound effects, I also really liked the dialog. It gets pretty challenging in the second half. Solved the first 5 but wasn’t able to complete level 6.
Nice entry!
The idea is very unique and I like it, the graphics are cozy and the music is relaxing.
I think the difficulty spike between the first and second level was really harsh, I thought for a very long time but couldn't solve the second level.
Cool entry!!