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I really like this premise and I'll keep my eye on this one. I think options are a bit limited right now and the environments don't give many opportunities for satisfying traps right now.

Which options are you missing?

The pitch is that you're creating paths for the zombies to run into environmental hazards but it's pretty tough to path them out with just the two types of wall and limited scrap available, and if you find the level item close to their spawn point or backed up in a corner you're kind of screwed in advance because they spawn so quickly that you don't have a chance to use that to your advantage. When manipulating the horde works it's fun but with my time in it that only happened maybe once so far.

You should unlock new items to build right after the first mission. 

Do you remember which map didn't allow you to properly manipulate the horde ? 

Both of the ones I tried, the scrapyard and military base, I just got creamed by the horde trying to get out.

I've tweaked the first maps to have more fire spots, which should give you more possibilities to manipulate the horde.

Also, the map generation now avoids placing objectives too close to the spawn points.