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Class D Ritualist (2 Players)'s itch.io pageZiva
No
Wasn't made with Ziva
Easel
Yes
Was made with Easel
Xorin
No
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Ziva
Wasn't made with Ziva
Easel
Was made with Easel
Xorin
Log in with itch.io to leave a comment.
Comments
Well done on making this multiplayer game! Reminds me a bit of "Keep Talking and Nobody Explodes" which is always fun. I opened the game into two tabs so I could give it a test. I admire the creativity, took a while for me to notice all the elements - the sun/moon, the rats with the different symbols, the ghosts that appear, and also the place you can draw at the bottom, very creative. I think generally I am able to finish the cauldron levels, although even with just me I do have to look quite closely to match up the symbols since they are quite similar.
The candle levels I have only managed to complete a couple of times, and I can't figure out if it is because I am doing something wrong. I did notice (after a number of failures) that it said the candles on the left and right hand side switch also, and that helped me succeed twice with the candles, but then I seem to still fail and I'm not exactly sure why yet. I think part of what might help is if I could see the result instead of going directly to the failure message. If I press the wrong candle, they could all switch, including the ones to the left and right, and maybe being able to see it would help me figure out what I have missed.
Anyway, cool idea, I imagine could be a fun multiplayer game!
Yaay, you got the reference correct. Oh how I love watching people playing “Keep Talking and Nobody Explode” and “Bombanana” where they restrict communication. So I imagine them but only communicating with drawing. Because the unique properties of window is drawing on condensed window and the person on another side will see it flipped horizontally. Therefore I make the rune similar but flipped.
A bit struggling on how to communicate it properly without giving away too much.