Simple, yet it captures the atmosphere and tension so well. It got me thinking about Lovecraftian horror stories and the game Dredge. It might be only me, but I feel like this would work so well as a story heavy game with some strange encounters and moral decisions. Regarding the gameplay, some dead ends felt a bit too punishing, as there was no way to recover from them. Also, adding more depth to energy consumption/production would be really cool. That being said, I really love the idea and think it has potential to be a really interesting game.