Congratulations on finishing the jam! There are some things to improve here, like the overall lack of clarity on where you need to go. It's also quite hard to see the game in general, as well as the distress signal. Since the map is very large, but it's mostly trees, I couldn't even find where it was after multiple attempts :(
Was also quite strange that I though the game had nothing, but since I was sprinting when I looked back I had a bunch of enemies, that caught me off guard! Some sound effects would go a long way in improving game readibility.
Congrats once again :)
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The TODO list on my last jam entry kept me busy until a few days into this one. I ran out of time.
I’ve played worse games, but their devs must be so sick of them not to keep playtesting. I’m petitioning to submit critical bug fixes, the exit is not where you think. The flare is your only goal. I took pity and gave you a compass, but that doesn’t work, which I also consider game-breaking. As well as the fog blocking the flair visibility when you retry…
🤞 they let me fix these, as I find it enjoyable, but I would, wouldn’t I.