Thanks for the details about your (sensible) use of AI. I don't want to use that, but I may have to fall into it someday.
I did try your game a first time and didn't really get the logic in the second room, but when I saw the help over the enemies on my second attempt, it made much more sense and was actually fun.
It's hard to implement all the ideas we can have in such a short amount of time. But the result is very pleasing.